In this article, I propose a definition of software slop based on human
attention (slop = code that hasn't been reviewed or verified) and sketch out a
way to estimate how "sloppy" a piece of software is.
I put it to the test with Slop-O-Meter, an experimental tool that analyzes
public GitHub repos and assigns them a sloppiness score. I then discuss the
results of the tool, which are not very reliable, but interesting nonetheless.