maxint@programming.dev to Programming@programming.devEnglish · 1 day agoMigrating away from Rust [gamedev]deadmoney.ggexternal-linkmessage-square37fedilinkarrow-up178arrow-down16cross-posted to: hackernews
arrow-up172arrow-down1external-linkMigrating away from Rust [gamedev]deadmoney.ggmaxint@programming.dev to Programming@programming.devEnglish · 1 day agomessage-square37fedilinkcross-posted to: hackernews
minus-squareMihies@programming.devlinkfedilinkarrow-up1·8 hours agoI don’t think that’s even possible - to have that much control over GC engine that is.
minus-squareFizzyOrange@programming.devlinkfedilinkarrow-up1·2 hours agoIt definitely is. https://stackoverflow.com/a/32007523/265521
minus-squareMihies@programming.devlinkfedilinkarrow-up1·11 minutes agoIt’s not trivial as it seems. See https://github.com/dotnet/runtime/issues/37667 and enhancement that happened only in .NET 8.
I don’t think that’s even possible - to have that much control over GC engine that is.
It definitely is.
https://stackoverflow.com/a/32007523/265521
It’s not trivial as it seems. See https://github.com/dotnet/runtime/issues/37667 and enhancement that happened only in .NET 8.