Games are technically run inside a virtual machine because of differences in how Apple Silicon and x86 systems address memory—Apple’s systems use 16 KB memory pages, while x86 systems use 4 KB pages, something that causes issues for Asahi and some other Arm Linux distros on a regular basis and a gap that the VM bridges.
Rosenzweig’s post shows off screenshots of Control, Fallout 4, The Witcher 3, Ghostrunner, Cyberpunk 2077, Portal 2, and Hollow Knight, though as she notes, most of these games won’t run at anywhere near 60 frames per second yet.
“Correctness comes first. Performance improves next,” she writes.
I’m not a dev but I do play games on Linux. Also what games does Apple even have? Most if not all are for Windows and some are only for consoles
I’m not sure tbh – I use a mbp for work, but if I’m on it, I’m usually not gaming… That said, I bought a steam deck last summer and it’s amazing. I haven’t played a console or handheld in like 15 years so my thumbs are weak and flimsy… but spending a summer evening out on the stoop with the steam deck while watching my kids run around like kids… doesn’t get much better than that.