An effective monopoly is not the same as actually being a monopoly.
As long as Steam doesn’t act like a monopoly, there really is no problem. Yes, every PC game will likely end up there, but it’s not like other game stores don’t exist. Steam also doesn’t have enforced exclusivity.
75% of respondents were senior managers of C-suite level, with 77% from studios with more than 50 employees.
I think it’s laughably ironic that game PUBLISHERS are complaining about someone sitting in the middle, taking a % while contributing little.
However, it also noted that developers have started utilising other platforms including the Epic Game Store and the Xbox PC Games store.
Almost half of those surveyed (48%) have distributed a title to both stores, while 10% have used GOG and 8% have used Itch.io.
So… not a monopoly?
So 72% of c level suites believe they have a monopoly how much does steam actually have of the market share versus others?

