The Picard Maneuver@piefed.world to memes@lemmy.worldEnglish · 9 hours agoThere are two kinds of people.media.piefed.worldimagemessage-square109fedilinkarrow-up1268arrow-down13
arrow-up1265arrow-down1imageThere are two kinds of people.media.piefed.worldThe Picard Maneuver@piefed.world to memes@lemmy.worldEnglish · 9 hours agomessage-square109fedilink
minus-squareCaveman@lemmy.worldlinkfedilinkarrow-up12·4 hours agoIn a 2D game Y is up. Going from 2D to 3D would make sense to add another dimension forward to account for depth. However if you start with a map of a 3D surface then North is Y and East is X you’d add Z to account for elevation like everybody making maps would. I guess it depends on how you look at it.
minus-squarezeca@lemmy.mllinkfedilinkarrow-up1·17 minutes agoYes, but please just make it follow the right hand rule…
In a 2D game Y is up. Going from 2D to 3D would make sense to add another dimension forward to account for depth.
However if you start with a map of a 3D surface then North is Y and East is X you’d add Z to account for elevation like everybody making maps would.
I guess it depends on how you look at it.
Yes, but please just make it follow the right hand rule…