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Founding Frontend Engineer at Flick | Y Combinator
www.ycombinator.comAbout Us
Flick is defining the future interface for AI native filmmaking. Think Figma and Cursor, but for creating AI films.
Founded by Engineer who built Instagram Stories + Award winning filmmaker, we are a team of Tech + Artist.
Well-funded by top VCs.
Checkout our launch video (https://www.youtube.com/watch?v=daVI0yscN94)
Award-winning AI film (https://flick.art/studio/short-films-a-letter-in-early-fall) created using Flick
People talk about us on social (https://x.com/garrytan/status/1991879938585268287)
The Role
As our founding front-end engineer, you’ll lead the development of the core experience of Flick — our canvas, timeline, and creative tooling. You will work directly with the founders, and have the opportunity to shape the future interface for AI visual storytelling.
What you’ll do
Lead the architecture and development of our editor UI from the ground up (canvas, timeline, node graph, playback).
Rapidly prototype and iterate on new creative workflows to validate ideas and user experience.
Establish best practices for code quality, performance, testing, and maintainability.
Collaborate closely with design, product, and AI backend teams to shape the end-to-end user experience.
Drive key technical and product decisions as part of the founding engineering team.
Requirements
Experience owning and leading technical initiatives on high-performance web applications.
Strong expertise with modern front-end tooling (React, TypeScript, build systems, CI/CD).
Deep experience optimizing complex UX interactions, especially in editors, canvases, visual builders, or multimedia tools.
Ability to design scalable UI architectures and manage large, dynamic client-side state.
A passion for creating fast, intuitive, and beautiful creative interfaces.
Startup mindset: you thrive in fast-moving environments, take ownership, and solve ambiguous problems at scale.
Nice-to-have
Experience with video editors, creative canvas, animation/keyframe systems, design tools, node-graph editors, or similar.
Love films and art.
Have contributed in open-source projects, and coding for fun outside of regular work.
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