Rust has no stable inter-module ABI, so everything has to be statically linked together. And because of how “viral” the GPL/LGPL are a single dependency with that license turns the entire project into a GPL licenced one.
So the community mostly picks permissive licenses that don’t do that, and that inertia ends up applying to the binaries as well for no real good reason. Especially when there’s options like e.g. MPL.
I am worried, that a crap ton of rust rewrites are in MIT or APACHE.
Like why not use GPL ? Is there something sinister going on & it’s going to give the Bryan Lunduke types so much effective ammunition.
Or am I just over-reacting ?
On another note are there any video games made in Rustlang ?
My guest would be that open licenses are just more common overall nowadays, so any new development is more likely to have them.
I don’t think is just rust related.
Rust has no stable inter-module ABI, so everything has to be statically linked together. And because of how “viral” the GPL/LGPL are a single dependency with that license turns the entire project into a GPL licenced one.
So the community mostly picks permissive licenses that don’t do that, and that inertia ends up applying to the binaries as well for no real good reason. Especially when there’s options like e.g. MPL.
Yup. Rust is corporate encroachment in diaguise of memory “safety”
Rust (the language) has good ideas. Rust (the community) is pure cancer concentrate
How can a good language be “corporate encroachment” ? When it’s the community/devs that are responsible for using “bad” licences ?