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RSS BotMB to Lobste.rsEnglish · 21 hours ago

Quick And Easy GPU Random Numbers In D3D11 (2013)

www.reedbeta.com

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Quick And Easy GPU Random Numbers In D3D11 (2013)

www.reedbeta.com

RSS BotMB to Lobste.rsEnglish · 21 hours ago
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Quick And Easy GPU Random Numbers In D3D11 – Nathan Reed’s coding blog
www.reedbeta.com
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Pixels and polygons and shaders, oh my!

2021 follow-up: <a href=“https://www.reedbeta.com/blog/hash-functions-for-gpu-rendering/” rel=“ugc”>Hash Functions for GPU Rendering</a> Comments

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