Valve and CodeWeavers today released Proton 10.0-4 as their newest update to this downstream of Wine that powers Steam Play for running Windows games on Linux.
Proton 10.0-4 enables more games to now work on Proton stable with the games below having only previously worked on Proton Experimental. Plus there are dozens of game-specific fixes as well as fixing some earlier Proton 10 regressions.


Lol. you had to shoehorn that bit about the percentage in, didn’t you?
I’m being rage baited by attributing Proton to Valve. Who contributed more to it? Valve, CodeWeavers or volunteers doing it for free?
This seems to me an application of the 80/20 rule. Valve (and its infrastructure) is taking it the last 20% needed to make it mainstream-viable.
Valve contracted codeweavers when proton started back in 2016. I would say without Valve, Linux gaming wouldn’t be where it is today. Proton is open source, so anyone can fork it and build on it. Pretending Valve didn’t meaningfully fund and push this effort is misleading. Your comments read less like “credit where it’s due” and more like “Steam bad, therefore Valve contributed nothing”, which just isn’t an honest framing.
They fund one full time employee to work on it. CodeWeavers has been at it as a whole company since the inception.
„Steam bad because Valve is very consciously doing everything to make an impression that Valve is behind most of advancements in Linux gaming”.