@pnwpixel @psycotica0 We welcome feedback! We even have a dedicated UX design now to collect and discuss it: https://gitlab.gnome.org/Teams/GIMP/Design/gimp-ux/-/work/_items
https://gitlab.gnome.org/Teams/GIMP/Design/gimp-ux/-/work_items
@pnwpixel @psycotica0 We welcome feedback! We even have a dedicated UX design now to collect and discuss it: https://gitlab.gnome.org/Teams/GIMP/Design/gimp-ux/-/work/_items
https://gitlab.gnome.org/Teams/GIMP/Design/gimp-ux/-/work_items
@spacegoat @borosilicate Are you familiar with the action search feature? If you type ‘/’, it pulls up a search box to find and use features. It also shows the menu path & associated keyboard shortcut.
Not an excuse to stop improving the UI, but I’ve found it to be really helpful myself.
@Ertain @cm0002 We have a UX repo for people to post design issues & discuss improvements. Anyone is welcome to contribute feedback, which we try to implement as we can: https://gitlab.gnome.org/Teams/GIMP/Design/gimp-ux/-/work/_items :)
https://gitlab.gnome.org/Teams/GIMP/Design/gimp-ux/-/work_items


@SaharaMaleikuhm @spartanatreyu As of GIMP 3.2, we have vector layers: https://www.gimp.org/release-notes/gimp-3.2.html#vector-layers
You can also export to vectorized PDF or SVG (with an option for Inkscape SVG to retain shared project settings). Inkscape is definitely the better choice for dedicated vector work, but vectors as part of a composition is possible now in GIMP.
@daniskarma @cm0002 Stable releases in general (like 3.2.x) are not intended to be “revolutionary” - I’ve learned that people don’t like it when you make too many changes. :)
3.x releases are where the bigger changes happen.