Rust dev, I enjoy reading and playing games, I also usually like to spend time with friends.

You can reach me on mastodon @sukhmel@mastodon.online or telegram @sukhmel@tg

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Joined 2 years ago
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Cake day: July 3rd, 2023

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  • lad@programming.devtoHacker NewsHardware Stockholm Syndrome
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    14 days ago

    I feel like GPU is massively parallel but still somewhat sync, but I’m not sure.

    But what I think about the article is that it mixes a lot of wishful thinking into reality. There were other CPU architectures, including ones without synchronisation, and most of them never left research. In part because current architecture is abundant, but I think that also because making something complicated work async is quite hard.












  • lad@programming.devtoRust@programming.devWhich GUI crate?
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    28 days ago

    I tried to build simple UI with floem, slint, and iced.

    1. slint seems to allow to do the most, it’s GNU GPL, and it allows you to move boilerplate to separate *.slint files much like Qt, imo.
    2. floem seemed the most flexible to me, but it requires attaching signals everywhere manually.
    3. iced seemed the easiest to use, but not exactly too flexible. I think some looks of the already simple UI I wanted to create were not possible there.

    You can check out my repo to see if it helps to answer your question. And yeah, I know the features shouldn’t be mutually exclusive 🌚