The Picard Maneuver@piefed.world to TenForward: Where Every Vulcan Knows Your Name@lemmy.worldEnglish · 21 hours agoLet's play some pokermedia.piefed.worldimagemessage-square29fedilinkarrow-up1286arrow-down15
arrow-up1281arrow-down1imageLet's play some pokermedia.piefed.worldThe Picard Maneuver@piefed.world to TenForward: Where Every Vulcan Knows Your Name@lemmy.worldEnglish · 21 hours agomessage-square29fedilink
minus-squarearrow74@lemmy.ziplinkfedilinkarrow-up3·8 hours agoFrom my understanding you could go into any holodeck and begin creating a world through prompts, but it could take some time to get things just right. Or you could aquire a pre-made program for a curated experience.
minus-squareSkaveRat@discuss.tchncs.delinkfedilinkarrow-up3·8 hours agoTurn out, all the cheap holodeck stuff is just cobbled together asset flips and lazy prompts
minus-squareAnarchistArtificer@slrpnk.netlinkfedilinkEnglisharrow-up1·8 hours agoI’ve been rewatching DS9, and the way that the baseball holodeck program is described gave me this impression too. It makes me smile to imagine Sisko iterating towards the end goal, with his dumbass nerd grin on his face
From my understanding you could go into any holodeck and begin creating a world through prompts, but it could take some time to get things just right.
Or you could aquire a pre-made program for a curated experience.
Turn out, all the cheap holodeck stuff is just cobbled together asset flips and lazy prompts
I’ve been rewatching DS9, and the way that the baseball holodeck program is described gave me this impression too. It makes me smile to imagine Sisko iterating towards the end goal, with his dumbass nerd grin on his face