• shape_warrior_t@programming.dev
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    11 hours ago

    There was a recent langdev Stack Exchange question about this very topic. It’s a bit trickier to design than it might seem at first.

    Suppose we require a keyword – say var – before all binding patterns. This results in having to write things like
    for (&(var x1, var y1, var z1), &(var x2, var y2, var z2)) in points.iter().tuple_windows() {},
    which is quite a bit more verbose than the current
    for (&(x1, y1, z1), &(x2, y2, z2)) in points.iter().tuple_windows() {}.
    Not to mention you’ll have to write let var x = 0; just to declare a variable, unless you redesign the language to allow you to just write var x = 0 (and if you do that, you’ll also have to somehow support a coherent way to express if let Some(x) = arr.pop() {} and let Some(x) = arr.pop() else {todo!()}).

    Suppose we require a keyword – say const – before all value-matching patterns that look like variables. Then, what’s currently

    match (left.next(), right.next()) {
        (Some(l), Some(r)) => {}
        (Some(l), None) => {}
        (None, Some(r)) => {}
        (None, None) => {}
    }
    

    turns into either the inconsistently ugly

    match (left.next(), right.next()) {
        (Some(l), Some(r)) => {}
        (Some(l), const None) => {}
        (const None, Some(r)) => {}
        (const None, const None) => {}
    }
    

    or the even more verbose

    match (left.next(), right.next()) {
        (const Some(l), const Some(r)) => {}
        (const Some(l), const None) => {}
        (const None, const Some(r)) => {}
        (const None, const None) => {}
    }
    

    and you always run the risk of forgetting a const and accidentally binding a new match-all variable named None – the main footgun that syntactically distinguishing binding and value-matching patterns was meant to avoid in the first place.

    Suppose we require a sigil such as $ before one type of pattern. Probably the best solution in my opinion, but that’s one symbol that can no longer be used for other things in a pattern context. Also, if you’re already using sigils before variable names for other purposes (I’ve been sketching out a language where a pointer variable $x can be auto-dereferenced by writing x), doubling up is really unpleasant.

    …So I can understand why Rust chose to give the same, most concise possible syntax for both binding and value-matching patterns. At least compiler warnings (unused, non-snake-case variables) are there to provide some protection from accidentally turning one into the other.