You know when you are in the middle of a game’s story and then you get caught or something wjd the enemy takes all your gear and you have to find your gear or fight to get it back? No screw that. So annoying.
And I’m the kind of player that does all sise quests before doing the main story so I can be OP and plow through the story. Just let me do that and don’t take what I worked hard to get.
This is it for me. I will just stop playing. Dying Light did this to me and it feels like such a lazy design mechanic. It’s not fun, it’s not a surprise twist, it’s just plain lazy. I have no idea if DL2 has this lazy design because they’re never going to get a penny from me to find out.
You know when you are in the middle of a game’s story and then you get caught or something wjd the enemy takes all your gear and you have to find your gear or fight to get it back? No screw that. So annoying.
And I’m the kind of player that does all sise quests before doing the main story so I can be OP and plow through the story. Just let me do that and don’t take what I worked hard to get.
This is it for me. I will just stop playing. Dying Light did this to me and it feels like such a lazy design mechanic. It’s not fun, it’s not a surprise twist, it’s just plain lazy. I have no idea if DL2 has this lazy design because they’re never going to get a penny from me to find out.
Devs: Stop doing this crap!