Transparency + blur + drop shadow is peak UI design and should remain so for the foreseeable future. It provides depth, which adds visual context. Elements onscreen should not appear flat; our human predator brains are hardwired and physiologically evolved to parse depth information.
Im not him, but theres a tiny shadow underneath the cursor on most windows, probably most everything else. Buttons are slightly 3D looking to appear like they pop out.
Transparency + blur + drop shadow is peak UI design and should remain so for the foreseeable future. It provides depth, which adds visual context. Elements onscreen should not appear flat; our human predator brains are hardwired and physiologically evolved to parse depth information.
Can you give an example?
Im not him, but theres a tiny shadow underneath the cursor on most windows, probably most everything else. Buttons are slightly 3D looking to appear like they pop out.
What of, more specifically?
An image of the 3 concepts together as you deavribe.