cross-posted from: https://lemmy.zip/post/56884744

AI infrastructure will provides Meta with a “strategic advantage,” Zuckerberg said. He once said almost the exact same thing about the metaverse.

  • dil@piefed.zip
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    9 hours ago

    idk vr never felt like a pit, just early, comfort and fov was an issue, literally my main issue was not being able to see my phone without taking it off. Once that is solved I could use it indefinitely, taking it off and putting it back on was annoying and it always felt wrong after

    • kalleboo@lemmy.world
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      5 hours ago

      I mean I’m a big fan of VR but it’s clearly been a money pit for meta, their massive investment in it is never going to pay back, they were betting on selling “metaverse” real estate rather than making money on the hardware

      • captainlezbian@lemmy.world
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        2 hours ago

        That whole thing was weird. Like, even if it was a perfect simulation, it still wouldn’t keep me dry and warm like real real estate, nor could I keep my stuff there.

      • mPony@lemmy.world
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        5 hours ago

        they weren’t paying attention when people tried that very same thing in SecondLife

      • Damage@feddit.it
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        5 hours ago

        It could have worked with a more measured approach, but they’ve been stupid about it.

    • Damage@feddit.it
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      5 hours ago

      A friend had me try his quest 3 (I think?) and for the 15 minutes I used it, it was amazing (except I could see the pixels, he said it was impossible and that it must have been a focus issue, but, well…).

      Of course I would never buy anything made by Meta, so I’m waiting for the Steam Frame, but it’s definitely and interesting technology!

      • Euphoma@lemmy.ml
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        2 hours ago

        The quest 3 has like 25 ppd (pixels per degree) and the human limit is like at least 60 ppd. So your friend needs some glasses

    • dil@piefed.zip
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      9 hours ago

      Genuinely love vr/ar, glad theyve pushed it enough that its not just seen as the cardboard stuff anymore