• masterspace@lemmy.ca
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    4 days ago

    Top contenders:

    • Subnautica
    • Dishonored
    • Prey
    • Bioshock
    • Control
    • Titanfall 2
    • Modern Warfare 2
    • The Outer Wilds
      • masterspace@lemmy.ca
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        4 days ago

        Yeah, by the end of Subnautica I spent my time

        spoiler

        just going around to my bases and decorating them and fixing them up so they were pleasant places to be in. I built the rocket ship, and I did use it just to see what happened, but canonically in my head I chose to stay on the planet by myself and not leave. Hands down the most immersive game I’ve played.

      • Electric@lemmy.world
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        4 days ago

        As much I love those games I cannot get very far into them. Especially Outer Wilds. That ocean planet is something I’ve literally had in my nightmares.

        • Ketram@lemmy.blahaj.zone
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          4 days ago

          Yep. As far as I know there isn’t even anything dangerous on it but it’s such nightmare energy for me that I will literally run out of the room like a child.

          Also, I found that space feels eerily like underwater for me mentally. Fucking terrifying

          • Electric@lemmy.world
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            4 days ago

            Yeah that’s what made Outer Wilds terrifying, it’s veeeery realistic with handling outer space. Elite Dangerous gave me the same feeling, took a long while to get over the fear. Still gave me the jeebies infiltrating a Titan (large xeno ship that generates hazardous space weather around itself, like a hurricane in a fog).

            The rest of the Outer Wilds just ups that nope factor. Thought I should go to a different planet but my choices were the newborn singularity, planets eating each other, or a planet that defies reality and home to very angry space bees.

            The quantum moon was the only one I could handle, was super fun.

            • bunchberry@lemmy.world
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              4 days ago

              The space mechanics was definitely one of the great things about that game, in my opinion. Most space games when you land you just press a button and it plays an animation. Having to land manually with a landing camera is very satisfying. When you crash and parts of your ship break and you have to float outside to fix it, that was also very fun. I feel like a lot of space games are a bit lazy about the actual space mechanics, this game did it very well.

            • Ketram@lemmy.blahaj.zone
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              4 days ago

              I can handle everything but dark bramble, giants deep and just…anything with open space. I did almost everything on the sand twins tho! That wasn’t too bad at all.

              • AnarchistArtificer@slrpnk.net
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                4 days ago

                Oh I struggled most of all on the sand twins. I’m mildly claustrophobic and those caves freaked me out (especially as I tend to think poorly under pressure, so running out of time made me panic and get lost more).

                • Ketram@lemmy.blahaj.zone
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                  4 days ago

                  I can get that. I do get claustrophobic IRL but luckily it doesn’t really equate to games, unlike my thalassophobia. I was just happy it was sand and not water

    • frickineh@lemmy.world
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      4 days ago

      Dishonored is the one game I’d love to erase from my memory just to have to joy of playing it for the first time again. It’s easily in my top 10 favorite games of all time. I wish there were more like it - Prey was great, too, but not quite the same, and there hasn’t been anything else that’s really scratched that itch.