• dejected_warp_core@lemmy.world
        link
        fedilink
        arrow-up
        10
        ·
        15 hours ago

        It really makes the holodeck seem WAY more amazing when you think about it. Just being able to build a cohesive environment that exists in euclidean space, from a vague vocal prompt, is an achievement.

        • Schmoo@slrpnk.net
          link
          fedilink
          arrow-up
          3
          ·
          10 hours ago

          IRC I think it’s only the holodecks on the Enterprise D that were advanced enough to create environments from scratch in real time using the ship’s computer. Other holodecks we’ve seen only had saved presets and the ones on DS9 had to be loaded with holodeck programs that were created elsewhere by programmers.

          • arrow74@lemmy.zip
            link
            fedilink
            arrow-up
            3
            ·
            8 hours ago

            From my understanding you could go into any holodeck and begin creating a world through prompts, but it could take some time to get things just right.

            Or you could aquire a pre-made program for a curated experience.

            • AnarchistArtificer@slrpnk.net
              link
              fedilink
              English
              arrow-up
              1
              ·
              8 hours ago

              I’ve been rewatching DS9, and the way that the baseball holodeck program is described gave me this impression too. It makes me smile to imagine Sisko iterating towards the end goal, with his dumbass nerd grin on his face

      • Psythik@lemmy.world
        link
        fedilink
        arrow-up
        5
        ·
        17 hours ago

        Same with LLMs. I hate how you have to constantly refine your prompts to get it to answer even a simple question sometimes.