• yyprum@lemmy.dbzer0.com
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      2 days ago

      VVVVVV did something like this, but if I remember correctly you could only change between up and down.

      Locoroco from the old PSP had a really nice mechanic of turning the world to affect the direction of gravity to move the creatures. Real fun game too.

      Finally, that I know of, the most recent implementation of the mechanic is in the game called Limbo which is quite nice too.

      • TriangleSpecialist@lemmy.world
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        2 days ago

        How the hell did I forget that that was a thing in Limbo?

        I shall whip myself, and play three levels of Braid and five levels of super meat boy for penitence.

        • yyprum@lemmy.dbzer0.com
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          2 days ago

          I was going to say, no need to punish yourself for forgetting something… But if that’s the punishment I want to be punished too.

    • Daefsdeda@sh.itjust.works
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      3 days ago

      Gravity rush? I don’t know though, never played or saw it. I just remember the mechanic where you decide which way gravity is.

    • ObliviousEnlightenment@lemmy.world
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      3 days ago

      It would be if you can find an elegant control scheme. Problem is, it has to be mapped to something, so you either can’t move or can’t use any buttons while altering it