• VindictiveJudge@lemmy.world
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    19 minutes ago

    What bugs me is that when you realize how incredibly reluctant game writers are to have a character just flat out lie to you, you can see this coming really early on the first run. They’ll omit information or sidestep questions, but they won’t just fucking lie when it would make sense for them to do so.

  • Jesus_666@lemmy.world
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    4 hours ago

    “You heard that right, Gafgarion. I want you to show up to this next fight naked and unarmed for no particular reason.”

    • lightnsfw@reddthat.com
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      3 hours ago

      I knew that fucker was going to be a problem even on my first play through. The fact that I couldn’t murder him was really annoying.

      • scintilla@piefed.zip
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        40 minutes ago

        I wanted to let him rot in that fucking prison. The fact I had to loose so much karma made me all the more ready to kill him.

    • MinnesotaGoddam@lemmy.world
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      3 hours ago

      that’s what i miss about suspense movies. it’s like music. it’s the communal “guess where this is going if you don’t already know it” game

  • Whats_your_reasoning@lemmy.world
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    6 hours ago

    I already hated doing the jobs for Micah in RDR2. They were the most frustrating quests. When the twist came later on, I was ready to fight against him.

    • 𝔼𝕩𝕦𝕤𝕚𝕒@lemmy.world
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      4 hours ago

      This was intentional. Micah is antagonistic towards you from the get-go, Dutch begins to turn on you while you start to agree with Arthur (Dutch sounds less reasonable etc) . By the time you get to the island you are meant to be frustrated, tired from trying to “just finish the damn game” and you’re stranded with the 3 people you (the player) like the least - right after 2 of them bungled the heist in Saint Denis that got you in this mess. All the levels are just shooting gallery type beats to vent your frustration. There was a video on YouTube about emotional manipulation of the player that was a great write-up about this phenomena in RDR2, and why the ending mission American Venom feels so cathartic.

    • Siethron@lemmy.world
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      10 minutes ago

      Patches is like the reverse of this. He betrays you immediately but once he realizes you’re not a greedy fool who’ll go hollow at the first sign of failure he’s chill.

    • The Picard Maneuver@piefed.worldOP
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      6 hours ago

      My first couple of re-runs, I was annoyed with him and would kill him on sight.

      After a while (and in other games), I began to embrace the betrayal. Like, “Sure thing, bud. I’ll go stand right over there by the cliff… Oh, you rascal, you.” I realized it’s more fun to go along for the ride.

  • yesman@lemmy.world
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    4 hours ago

    Sometimes the betrayal is not so subtle. Did anybody who played “Days Gone” trust

    spoiler

    Skizzo

    for one second? I mean that name by it’self is evidence of guilt.